#include "server.hh"

#include <iostream>

Server::Server (ClientHandler* ch)
  : ch_ (ch)
  , wh_ ()
{
}

WorldHandler*
Server::worldHandler ()
{
  return &wh_;
}


void
Server::run ()
{
  //init then

  std::cout << "I'm running" << std::endl;
  //main loop
}
